

Melee players generally hate Sm4sh for the same reasons they hate Brawl (because it’s basically just Brawl 2). Sakurai designed the whole series to be played “casually” with 4 people (or 8 now, I guess?), items on, and obnoxious stages.

They aren’t playing it the way it was intended, but that’s true of the competitive scene as a whole. So, to recap, if the mod requires a legitimate copy of the game to run it, yes, I am perfectly fine with it.īut they ARE buying the actual product. Wanna enter? Play the characters me and my team made. However, if my game was EVO-qualified, modded fighters would be banned per my say. I see it as expanding the experience in ways I either couldn’t or just did not feel bothered to do.Įven if the game has a long lifespan, mods could help extend it even further- just look at the original Team Fortress, that was built from a Half Life mod, and is STILL played today. But, there will also be far more people in its community that will truly love and respect everything that did go into it from the get-go, without mods. With any product that has a modding community, there’s gonna be that part of it that will only care about the modding, or what they can get that wasn’t part of the original package. If I made a game- which actually is a plan- and someone made a mod to include a new character, reskin or full-blown new fighter, I would really be fine with it as long as to access it, a legitimate copy is required. You’re putting words in my mouth and then twisting them.
